This page attempts to list the issues that are significant for Star Wars role playing in Second life.

Initially, this will be a page full of personal views held by a small minority, but hopefully it can evolve into something more generic in time. It is also the hope of the initial author that the items in this list will be expanded into separate pages with an in-depth discussion of each topic.


  • Use of OOC information IC
  • The CS war
    • Realism
  • Death

Inability to play the part

  • Rapid promotions within all guilds (Jedi/Sith/Soldier/etc), based on friendship rather than skill and mental readiness
  • Making OOC comments in IC situations
  • Attempting to make an RP while others RP bad/Grief.


People come to SWRP in SL with very different sets of expectations. In order to make the roleplaying experience better we need to understand these expectations. Read more

Some roles in SWRP

  • Jedi
  • Sith
  • Detached Force user (Gray/outcast/etc)
  • Soldier
    • Clone
    • Non-clone
  • Mercenary
  • Bounty hunter
  • Smuggler
  • Merchant
  • Crime lord
  • Engineer
  • Politician - Is there even a government in SWRP at this time, or is every guild running an internal government of their own?
  • Thief
  • Other?

Blending of roles?

  • Sith acting as a politician: Yes, it is canon. But will it go on undetected for any long period of time?
  • Sith impersonating a Jedi: Possible, but again, would the Jedi not detect it? And if they did, would they not act on it?
  • Jedi acting as a politician: Possible, but a very dangerous path for a Jedi, the temptations of power always close
  • Jedi impersonating a Sith: Possible, but the Sith are likely to detect it and deal with it harshly
  • Clone as a Jedi: Clones of Jango Fett, i.e most republic clone troopers and imperial storm troopers, do not have a high enough midichlorian count to be Force sensitive. This is simply because Jango Fett was not Force sensitive. However, it is not totally unheard of for clones of other people to have shown Force sensitivity. This is extremely rare and the clones often deteriorate and self-destruct.
  • Jedi as soldier: In extreme situations, yes. But only for a short period of time
  • Jedi and mercenary: No way
  • Jedi and bounty-hunter: No way
  • Jedi and crime lord: No way
  • Jedi and merchant: Very unlikely, but the nature of SL might require this to be more common than it should be

Are all these roles necessary for SWRP to function?

Is it possible to maintain a critical mass of people playing the requred roles within Second Life?

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